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Lynn Hughes (1951) is a Canadian artist and academic.[1]

Lynn Hughes
Born1951 (age 7071)
Vancouver
NationalityCanadian

Work


From the early 1980s to mid 1990s Hughes was known for her paintings that integrated scientific and philosophical issues.[2]


Academic career


Hughes is a professor of Intermedia in the studio arts department of Concordia University, where she is also the Research Chair in Interaction Design and Games Innovation.[3] Hughes is also head of the Technoculture, Art and Games cluster[4][5] in the Milieux research collective at Concordia.[6]


Collections


Several of Hughes' works on paper are included in the permanent collection of the National Gallery of Canada.[7]


References


  1. "Artist/Maker Name "Hughes, Lynn"". Canadian Heritage Information Network. Retrieved 28 May 2016.
  2. "Lynn Hughes". Les Femmes artists du Canada / Women Artists in Canada. Retrieved 30 May 2016.
  3. "Faculty: Lynn Hughes". Concordia University. Retrieved 28 May 2016.
  4. Rettino-Parazelli, Karl. "Entretien Concordia — Économie et développement durable - Le jeu vidéo, un art mésestimé". Le Devoir. Retrieved 30 May 2016.
  5. Lachance, Adrien. "Le jeu vidéo de demain sera-t-il éthique?". Radio Canada. Canadian Broadcasting Corporation. Retrieved 30 May 2016.
  6. Everett-Green, Robert. "Concordia University's new institute examines effects of digital technology". The Globe and Mail. Retrieved 30 May 2016.
  7. "Collections: Lynn Hughes 1951 -". National Gallery of Canada. Retrieved 28 May 2016.



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Lynn Hughes est une artiste et conceptrice de jeux numériques canadienne née en 1951 à Vancouver en Colombie-Britannique[1].



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