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Suzanne Treister (born 1958) is a British contemporary artist based in London. Her works are known for being conceptually oriented around emerging technologies. An ongoing focus of her work is the relationship between new technologies, society, alternative belief systems and the potential futures of humanity.[2]

Suzanne Treister
Born1958[1]
London, England[1]
NationalityBritish
EducationSaint Martin's School of Art
Chelsea College of Art and Design
Known forConceptual art, Internet art, New media art
MovementPost-surveillance art
Websitewww.suzannetreister.net

Career


Initially known in the 1980s as a painter, she became a pioneer in digital/new media art from the beginning of the 1990s, creating work about emerging technologies, developing fictional worlds and international collaborative organizations. Some of her early work is considered video game art.[3] Using various media, including video, the internet, interactive technologies, photography, drawing and watercolor, Treister has evolved a large body of work which engages with eccentric narratives and unconventional bodies of research to reveal structures that bind power, identity and knowledge. Her projects, which often span several years, reinterpret given taxonomies and histories to examine the existence of covert, unseen forces at work in the world, whether corporate, military or paranormal.[4]

In 1995 she created an alter ego, Rosalind Brodsky, a time travelling researcher from the 'Institute of Militronics and Advanced Time Interventionality'.[5]

Treister's exhibition "Hexen 2.0" was shown at the PPOW Gallery in Chelsea, New York, in early 2013.[6] Her work is held in private and public collections including Tate Britain; Science Museum, London; Centre Pompidou, Paris; Muzeum Sztuki, Łódź, Poland; and Thyssen-Bornemisza Art Contemporary, Vienna.


Publications and works



References


  1. ID: 500330588: Treister, Suzanne (English graphic artist and painter, born 1958). The Getty Research Institute: Union List of Artist Names Online. Accessed April 2015.
  2. Treister, Suzanne (11 March 2017). "Suzanne Treister CV". Suzanne Treister website. Retrieved 11 March 2017.
  3. Clarke, Andy, and Grethe Mitchell. 2007. Videogames and art. Bristol, UK ; Chicago: Intellect.
  4. Treister, Suzanne (11 March 2017). "Suzanne Treister CV". Suzanne Treister website. Retrieved 11 March 2017.
  5. David Barrett (December 2006). Suzanne Treister. Art Monthly (302). pp. 209-10
  6. Ken Johnson (31 January 2013). Suzanne Treister: ‘Hexen 2.0’ (review). New York Times. Accessed April 2015.
  7. Rosalind Brodsky and the satellites of Lvov, S. Treister, 1 January 1998, OCLC 180753096
  8. Antin, Eleanor; Banner, Fiona; Hamilton, Ann; Hammond, Jane; Hiller, Susan; Kim, Helen; Knowles, Alison; Springfield, Molly; Treister, Suzanne (1 January 2011). It is almost that (box). OCLC 758891252.
  9. Pearson, Lisa (1 January 2011). It is almost that: a collection of image + text work by women artists & writers. Los Angeles: Siglio. ISBN 9780979956263. OCLC 762049082.

Further reading



На других языках


- [en] Suzanne Treister

[fr] Suzanne Treister

Suzanne Treister est une artiste contemporaine britannique née à Londres en 1958. Utilisant différents média, dont la vidéo, internet, les technologies interactives, la photographie, le dessin et l’aquarelle, Treister s’intéresse dans son travail à des récits excentriques et à des corpus de recherche non conventionnels pour révéler les structures qui entravent le pouvoir, l’identité et le savoir. Se déroulant souvent sur plusieurs années, ses projets proposent des réinterprétations fantastiques de taxonomies et d’histoires données qui examinent l’existence des forces cachées, occultes, à l’œuvre dans le monde, sur internet et les réseaux, qu’il s'agisse du milieu des entreprises, du militaire ou du paranormal.



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